Our oldest campers, rising 7th – 9th graders, belong in Senior Legend. They continue to choose their own schedule and move independently around camp. Legends gather at Stonehenge, which is also the site of our awards and Knighthood ceremonies, which honor outstanding camper achievement. Legends are welcome to participate in an overnight at camp with dinner and special evening activities, and may also go on an off-campus trip each session (a swim test may be required to participate in the lake trip).
Animal Care – Children learn about farm animals and wild animals. They will learn to work and care for our domesticated animals, including feeing, grooming and basic veterinary care. They will perform simple farm chores and more difficult tasks as they advance through the Knighthood program.
Archery – Teaches campers coordination, patience and perseverance. The emphasis is on safety and personal improvement in a non-competitive atmosphere. Aside from shooting at point-value targets, campers may shoot for distance, accuracy and for fun.
Arts & Crafts – Campers choose from a variety of crafts with increasing technical and creative difficulty as they progress through the Knighthood program. They are introduced to an array of materials varying from beading, painting, clay and sculptural material.
Dance – Dance is a playful experience of rhythm and movement. Music and choreography are based on styles which interest participating campers. Swing, line dance, hip hop, lyrical and even stomp are some of the possibilities.
Darkroom Photography – Our photo class gives campers the opportunity to take stylistically and technically sound photographs, and teaches them to develop film and print black and white photos. Campers explore a variety of photographic techniques, from pin-hole cameras to 35mm.
Green Woodworking – Introduces campers to the skills necessary to create and finish hand-tooled projects with wood. There is always focus on safety. Campers build projects with increasing complexity as they advance through the Knighthood program.
Guild – Campers experience and learn about the lore and lifestyles of people during the Middle Ages and early Renaissance. Activities may include Medieval cooking, armor, heraldry, weapons, crafts, and traditional skills.
Lore – Introduces campers to Native American traditions, stories, crafts and games. Campers may learn the physical skills of stalking, speaking silently, camouflage and dance. More importantly, there may be the development of honor, patience, thoughtfulness, courage and self-esteem within a framework of respect for the natural environment.
Lunch – Campers should bring a non-perishable lunch each day in a reusable container. High Meadows encourages campers to bring healthy lunches that generate as little waste as possible. Campers are able to recycle #1 and #2 plastics, aluminum containers (such as fruit cups) and some paper products. A compost container is also available for some food scraps. Campers are not allowed to bring glass containers or soda cans to camp.
Nature – Introduces campers to the High Meadows environment, the animals, the wildlife and land. Campers may also participate in tending our community garden.
Odyssey – Campers participate in fun team building activities and challenges that test their mental, physical, and social strengths and improve their ability to communicate, cooperate, engage, and problem solve.
Performing Arts – An enchanting experience where campers invent, write, create and play with elements on the stage. They get to dabble in storytelling, character development, improvisation and designing plays. They are able to explore the role of a writer, director and an actor while working together with the team to put on a live performance for campers and counselors.
Pioneering – Teaches campers traditional early American skills including fire building, shelter making, plant identification, navigation and outdoor cooking. Campers are exposed to the skills and talents used by early settlers of our land.
Sports – Emphasizes skill development in a non-competitive atmosphere. Aside from traditional sports such as soccer, volleyball, kickball, and campers may play teamwork driven games, water games, exercise, skill and coordination developing games.
Swimming – Senior Quest and Senior Legend campers can choose to take swim lessons and/or free swim on alternate days. The pool is staffed by a team of certified lifeguards and trained lookouts. Campers are evaluated at the beginning of each session and placed into groups according to their ability. Jewelry (including earrings), goggles, fins, and flotation devices are not permitted in the pool.